Role | Researcher |
Tasks | Research | Interaction Design | Software Development |
Client | NEU Personal Health Informatics PhD |
Serenity is a low-cost and patient-guided mobile virtual reality intervention for cancer coping.
Medical procedures often induce physical pain and
psychological distress. Cancer patients are particularly vulnerable to fatigue, heightened emotional distress,
social isolation, and increased risk of depression, severely reducing quality of life and potential treatment
non-adherence and prolonged hospital stays.
Leveraging emerging virtual reality (VR) technology, we prototyped Serenity: a mobile smartphone-based VR cancer
coping intervention informed by distraction therapy to help alleviate the symptoms of coping and promote patient
empowerment. It leverages emerging low-cost VR to improve accessibility and effectiveness of distraction
therapy. We describe the results of a preliminary usability study and lessons learned that apply to future
design and evaluation of virtual reality interventions for behavioral health.
Presented at the IEEE International Conference on Healthcare Informatics and Rehab Week 2019.